ferryman
The Ferryman
An unpredictable joker, taking his boat can lead to a number of different events.
You might:
- Get Taken to the Failboat
- Get Attacked by the ferryman, a lv16 monster: Defeat him, and you'll be rewarded with a loss of five turns as you drift aimlessly without a ferryman.
- Get Taken to the lair of the Psychadelic Mushroom of Eternal Chaos, which you then have to fight.
- Some good stuff, too, I guess.
This is all assuming you pay him. Its unknown what happens when you don't, as few are willing to upset a Joker.
ferryman.txt · Last modified: 2023/11/21 18:03 by 127.0.0.1