====== Gifting ====== I'd explain gifting to you, but that'd be boring. Here, [[deadmeat|this guy]] can give you an explanation of what it was like in Season One! ===== DeadMeat's Guide to Gifting ===== **The first rule of Gifting is: You cannot give someone a gift of an equipment type they already have.** For example if you already have a Shack Spork, I cannot give you a Chainsaw. **Shack Equipment types are: Weapons, Armor, Helmet, Boots, Gloves.** Don't expect any of those last three unless the giver /really/ likes you. **Scavenged Equipment does NOT count toward Shack limits.** If you have a Strategic Can, I can give you an Invisisuit. If you have Panties, I can't. **You can only have ONE gift waiting for pickup.** I can give you an Invisisuit OR a Chainsaw, not both. At least not at the same time. **The drive steals ALL your Req. ((Yes, in the bank, too.))** Most advanced players /want/ to give lots of gifts. To anybody, really. Just let them know. Politely, please. **You can ask for, and expect to get, anything the Shack will sell you that doesn't cost Cigs.** Req is easy to get and expendable. ((I know it doesn't look that way now, but after Level 10 or so, it just /pours/ in. It isn't unusual to have more Req than you can use at level 15. Really.)) Know the costs and be specific. **Karma is the reason for the Season.** If I give you a gift when you need one, then you may give me one when I need it. Pay it forward. Spread the love. **Clannies first, but everybody's fair game.** Spread the love far and wide. The more folks you do favors for, the more folks will owe you favors.