======Clan and Outpost Defences=====
Being a response to [[watcher_in_cg|The Watcher's Recent Appearance]].((Not so recent now))
See also the [[outpost_invasion_plan| Outpost Invasion Plan]].
=====The Plan=====
Stay close to your friends, listen to your clan leaders, don't be a dick. Help out as much as you can, organize your clan if your leaders are not doing so already. Take a stand.
We may die, we may be wounded, but do not fear. Steel yourself for the battle ahead.
Below is a list of the Outposts and their particular defenses, and a list of the Clan Outpost assignments.
Good luck, kick arse.
=====Outposts and Their Particular Defenses=====
Here is my understanding of how each place is currently being defended and by whom. This would be the list to check if you are clan-less or otherwise unoccupied by other order
[[acehigh| Ace High]]
* Clans: Part of [[aleatory_ensemble| DICE]]
* Natural Defenses: None whatsoever((There's nothing natural about a bunch of pissed-off Jokers!))((
The biologically instilled fear of them is however! Books piss themselves when a Joker glares.)). Close Jungle (disadvantage)
* Established Defenses: walls (grenade-proofed), cleared line of sight and fire to the Jungle. Traps set on Jungle's edge and along likely routes (northwest, northeast). A veritable hell of an entanglement of razor wire, linear shaped discharges and poles, complete with trip-wired grenades with maximized shrapnel output and trip-flares stretching a little over half the wall-Jungle distance. Weak points are designed for enfilage fire.
* Established Offenses: 8 gun artillery battery of 32-pounder naval long guns.
* Other Defenders:
[[cyber_city_404| Cyber City 404]]
* Clans: Part of [[QQQ]]
* Natural Defenses: High Ground, so advance warning. Remote.
* Established Defenses: Sharpened spikes driven into the ground around the perimeter. Also, possibly, an army of robots, although we've yet to battle-test them.
* Established Offenses: Scattered caltrops
* Other Defenders: Anyone who has a vested interest in keeping the Warehouse safe((And you have a vested interest in keeping it safe. It's your last refuge, and supplies [[ebenezer_and_marly_s|the Store.]])); [[aleatory_ensemble| DICE]], when NewHome and Ace High are secure.
Improbable Central
* Clans: [[GERM]]((Dan and the PSK staff are filing a [[psk_petition|petition]] against this, saying they'd rather have jungle beasts in the pub. Less mess.)), at least some of [[MAAT]](Kitten, Alternatecash, Amerithe, Doktor Q)
* Natural Defenses: Flat plains, no ground cover for invaders, the rage of all IIslanders at the thought of the booze dispensery being damaged((Which is nearly cancelled entirely by the desire to see [[the_questing_song|Dan soundly pummelled]])).
* Established Defenses: Steel reinforcement on all outer walls, pitiful moat, wooden spikes and brass caltrops at the base of the wall, iron spikes on top of the wall. Never mind all that nonsense! We've marbles at the top of the stairs. Tar and treacle on the steps. Audrey's hedgehogs embunkered in, spines at the ready for any barefoot monsters. We've swinging paint tins and.. . here's the one.. . we've wired up the main gate door handle to the mains! High-voltage fencing (if the fuses aren't out again), and a gods-awesome Lightning Cannon on the south gate turret!((Which fires, on average, once or twice per hour, causing the entire outpost to black out untill someone fixed the Comm Tent's power generators.))
* We've also got something else in the frying pan and I don't mean the one which is swinging evilly at face height at the North gate, but we've built a huge kiddys play area-cum-adventure playground outside of the town. Those silly mon-mons won't know what's hit 'em!
* Established Offenses: Boiling Oil frames on each corner of the outer walls, giant slingshots mounted ((Which, contrary to what anyone tells you, are definitely //[[lie|not]]// made from XXXXL Magnum Trojans stolen from a Bicyclops)) atop the walls Blah, blah, blah. Sink has pissed everywhere. The smell is very offensive.
* Other Defenders: Karel, Da Spook, Ferryn
Kittania
* Clans: [[ROGUE]], UP, ICEE
* Natural Defenses: A General Cat Pee smell
* Established Defenses: The Roaring Palisade- a mechanized metal wall with hidden flamethrowers and mounted , manned turrents. Snow Blockade.((And a rabbit trap, to trap the pure, unadulterated evil))
* Established Offenses: Mines, booby traps, and other such weapons. Currently fininshed: All Jungle around Kittania Completly mined and booby trapped((Were tallking cambodia Times twenty here)). A filled moat((Sea serpent will ferry incomers to the gates.)), and 40 ((you know, outer edge to inner edge, in a circle aorund the joint, not just 40 feet. Duh)) feet of electrified razor wire.
* Other Defenders: 250 Mechanimals made by GL, Hax and his Mechs. , BuckNasty and the ROGUE swim team. ICEE members with ice javelins.((They freeze whatever stabbcan assembleed on contact in a 1-3ft radius.))
[[NewHome]]
* Clans: Part of [[aleatory_ensemble| DICE]]
* Natural Defenses: Strange orange goo, belligerent gatekeeper, off-putting nudity. Close Jungle (disadvantage).
* Established Defenses: Wooden walls supported by metal struts and many wooden braces. Dojo Tower, Clan Hall Tower, Sheila's Tower, and the South Tower. Warning jingle-bell alarm system. Highly-decorated trenches, filled with razor wire. Perimeter lighting: glowing stones, sticks, and a sign in the air that reads "MONSTERS - GO - AWAY." ((Most important BY FAR)) A searchlight in the Dojo Tower.
* Established Offenses: Socktopus slingshot grenade-launcher. Old-school traps and snares. Vicious, pointy-stabby things that are not nice to step on. Nets, coated in gum and glass dust (ouch). Confetti cannon. Attack ferrets (in miniature airplanes, of course). Something John Constantine did.((Look, I don't know either.))
* Other Defenders: Lots and lots of Rookies. Tea party goers. Fans of the Museum.
New Pittsburgh
* Clans: TAMED
* Natural Defenses: Overpowering stench. Endemic molds, mildews, and other sundry rots. Slippery brain chunks everywhere.
* Established Defenses: Duchess's Spider Silk spun between the trees. Trenches.((Trenches courtesy of Anadel))
* Established Offenses: A Watchtower, equipped with a Flamethrower.(("Built" By Jamesb, probably going to collapse)) Pipe bomb trap((Triggered by tripwire.)) near the entrance, marked by "DANGER" sign.((Monsters can't read. Though some //do// write.))
* Other Defenders:
Pleasantville
* Clans: Part of [[QQQ]]
* Natural Defenses: The torment of existence weighed against the horror of nonbeing.
* Established Defenses: eight foot wooden palisades reinforced with three feet of stone at the base. Sand bag embankments along the river and through out the town at strategic locations.
* Established Offenses: A Trebuchet((just the one. I've named her Sally. She's quite lonely)), Pirates((Pirates are quite offensive))
* Other Defenders: [[[the_queen_s_pirates| Jackalope's Crew]]
Squat Hole
* Clans: [[AIB]]
* Natural defenses: Surrounded by river and swamp((...and Stench)).
* Established Defenses: Staggered trenches, forcing a zigzag approach, filled with swamp water and studded with wooden spikes. Ring of broken glass and metal shards. Sturdy barricades made of junk embedded in earth.
* Established Offenses: 2 carts grenades. 1 cart slightly used plasma and lightning guns, in varying condition. Midgets.
* Other Defenders:
Note: Members of [[Chimental]] are scattered throughout all outposts.
=====Clan Outpost Assignments=====
The Soaring Amphitheatre Venture
* UNKNOWN
<[[AIB]]> Amity In Bedlam
*Squat Hole
<[[ROGUE]]> Rather Outrageous GAthering Unclear on Everything
*Kittania
Legion of Dynamic Discord
*UNKNOWN
<[[QQQ]]> Quack Quack Quack
*[[cyber_city_404| Cyber City 404]] and Pleasantville
Dead Parrot Society
*UNKNOWN
Causing High Amounts Of Strangeness
*UNKNOWN
The Erisian Movement for Improbability
*UNKNOWN
Sweet Playful Amusing Renegade Clan
*UNKNOWN
Hyper-Intelligent Pan-Dimensional Beings
*UNKNOWN
Totally Useful Non-Entity Storage
*UNKNOWN
<[[aleatory_ensemble| DICE]]> The Aleatory Ensemble
*[[acehigh| Ace High]] and NewHome; [[cyber_city_404| Cyber City 404]], when Ace High and NewHome are secure.
<[[SUGAR]]> Bureau of Improbability Generation
*Sugar has opted to, for the moment, be a bit of a roving support group, lending help where it may be needed. They also, for another moment, intend to be a contact point for the other clans associated with SWEET. Should any Outpost come under attack, please alert [[Xane]], [[Halo]], [[Silcatra]] or [[Ferryn]] for immediate assistance.
<[[SPICE]]> Society for Preservation of Improbability
*UNKNOWN
<[[SWEET]]> The SWEET Clan
*UNKNOWN
<[[collateral_damage_adventuring_guild| CDAG]]> Collateral Damage Adventurers' Guild
*UNKNOWN
Society of Unlimited Requisition
*UNKNOWN
The Wayfarer's Gambit
*Ace High (mostly); some members are wandering fire-support
General Engineering Racketeering n' Musical Guild
*Improbable Central
Harmless Fleshy Mammals
*Beachhead Prevention((Rumours of volleyball and weenie roasts are greatly exaggerated.))
Kinky Gallivanting Bastards
*UNKNOWN
Heart of Gold
*UNKNOWN
Meeting of Abrrant Academics and Tricksters
*Currently looking at Improbable Central
Society for the Anti-Social
*UNKNOWN
<[[CIA]]> Centre of Improbability Administrators
*UNKNOWN
The Order of Nothing
*UNKNOWN
<[[the_academy| Wise]]> The Academy
*Due to small number of members over diverse time zones, The Academy is not able to offer a concerted effort, but members will respond where, when and however they are able. Contact point is Daedalus by //Distraction//.
Dragon Riding Adventurers of Space and Time
*UNKNOWN
Taking Advantage of MAnkind Every Day
*New Pittsburgh
The Unthinkable Philosophers
*Kittania
Knights of the Holy Hand Grenade of Antioch
*UNKNOWN
Inorganic Catlike Enlongated Elements
*Helping out in Kittania.
Jestfully Enjoying Recurrent Kitschy Schadenfreude
*UNKNOWN
black goat with a thousand young
*UNKNOWN
Redeeming Attributes Expected Please
*UNKNOWN
Brewmasters Guild
*UNKNOWN
Order of Sepulchritude
*UNKNOWN
Crab Head Zombies
*UNKNOWN
Taller Than Knees
*UNKNOWN
Krumpdux
*UNKNOWN
Olde Tyme Guild of Dystinguished Gentlemen
*UNKNOWN
Association of Slaughter and Shiny
*UNKNOWN
Random Squad
*UNKNOWN
The Casual Followers of Jay
*UNKNOWN
Yeast and Hop oligarchy
*UNKNOWN
Cult of the Blind eye
*UNKNOWN
People Eating Tasty Animals
*UNKNOWN
Freelance Urban Nomads
*UNKNOWN
Improbable Broadcasting Network
*UNKNOWN
Torchwood
*UNKNOWN
Dimensionally Accelerated Frontier Trespassers
*UNKNOWN
Waa Waa
*UNKNOWN
Seekers of Honor Improbability and Truth
*UNKNOWN
Very Improbable Ludicrous Extras
*UNKNOWN
Plaintively Helping Others EveryBody
*UNKNOWN
Central Probable Unit
*UNKNOWN
Muthas of the Hats
*UNKNOWN
Raven Nation
*UNKNOWN
Dos Llamas
*UNKNOWN
Alliance Lacking Taste
*UNKNOWN
Kings of Loathing
*UNKNOWN
To Kill A
*UNKNOWN
Riders of the Bloody Bun
*UNKNOWN
Scholomance Debate Team
*UNKNOWN
Clan Tarrasque
*UNKNOWN
Boatmurdered
*UNKNOWN
Surreptitious Travelers of the Astral Realm
*UNKNOWN
Huked On Fonix
*UNKNOWN